It largely feels like every part of the game was shipped off to completely different dev teams who didn’t have much communication with the other teams and based their short segment off of various flash web games. What does is how long you spend running around collecting points (check out the SNES game EVO, Spore feels like an imitation of that evolution system). The choices you make as an organism doesn’t really have any impact on how your creature turns out. Spore really doesn’t have anything to do with evolution at all. I’m finding Maxis games post SimCity 3000 are getting more and more about micromanagment and less about fun, straightforward gameplay. It is cute for a short while but thats about it. Tried hard to like this but I got bored fast. Whats your secret ? ( or are you just further along when you established yourself better around the galaxy ? ) but yeah, besides being raided all the bloody time, and having to build up my ship so i can more easily defend myself, i cant seem to come up with enough cash to colonize, and upgrade my ship. though i am under half done, and i am a scientist, which might not give me the skills or make it more expensive for me to play with atmospheres, and colonize. How do you do that? i find it hard to come up with money in the space age. Once my enemy surrenders, I go around and re-seed their planets My allies don’t seem to care because I’m not committing genocide (they weren’t very fond of the bomb). I’ve actually worked out a “peaceful” solution for annoying races - I chargeup and repair, and head off to their home-world, and suck the atmosphere off - no atmosphere means they can’t harvest spice - and it becomes a war of attrition, whenever they launch an attack, I go destroy another planet.
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